News & updates.
Partnerships, projects, and what we are building next.
Call of Duty Meets Nintendo Switch 2: Virtual Production, Motion Control and Unreal Engine
Behind the scenes on the Call of Duty: Modern Warfare 4 pre-order trailer for Nintendo Switch 2 — a practical bus built in front of the LED wall, sets extended with Unreal Engine, and an MRMC Bolt Jr. feeding the engine. Watch the BTS film.

Two World Cup Projects. Two Completely Different Production Pipelines.
Two projects tied to the same World Cup, built on opposite pipelines — an animated B/R Football cinematic made inside Unreal Engine, and a mobile LED wall taken on location for a U.S. Soccer media day with Studio 33.

Form Studios Expands West Coast Presence Through Partnership with Cinedept
Form Studios expands to Los Angeles through a partnership with Cinedept in Van Nuys — a full-service stage with a Unilumin LED volume, motion capture, and motion control.

NAB 2026 Recap: Live Shows, Gaussian Splats, and the Launch of Volumate
We're back from NAB 2026 — a recap of our work integrating the Puget Systems booth with Corridor Digital's first-ever live Artist React, our XGRIDS Gaussian splat capture, panel sessions, and the official launch of Volumate.

Form Studios at NAB 2026: Two Booths, One Big Week
A preview of where to find Form Studios at NAB 2026 — the Puget Systems booth with Corridor Digital, Unilumin's main LED wall running Volumate, and the XGRIDS 3DGS production pipeline session.
Form Studios Partners with Studio Space Atlanta to Bring Virtual Production to Stage 6 West
Form Studios announces a new partnership with Studio Space Atlanta, installing a full virtual production suite — LED wall, cinema robot, and motion capture — inside Stage 6 at Studio Space Atlanta West.
Mobile LED Walls Are Changing Where Virtual Production Happens
A mobile LED wall, a full render system, camera tracking, and a crew who knows how to run all of it — loaded into cases, transported to your location, and built wherever you need to shoot.
Form Studios Partners with MetaTailor at GDC 2026
We're at GDC 2026 in San Francisco, partnering with MetaTailor to showcase live game cinematics demos featuring our end-to-end mocap and Unreal Engine pipeline.
Form Studios Expands Into Motion Capture and Game Cinematics
Form Studios is expanding into motion capture and real-time game cinematics. Our new short film Conquest showcases what is possible with OptiTrack performance capture and full Unreal Engine rendering.

Every Virtual Production Stage Is Not Created Equal
Choosing a virtual production stage goes beyond wall size and price. This breakdown explains the tech, the workflow, and the team that actually impact your shoot.

The Future of Spatial Scans in Virtual Production
Discover how spatial scans, Gaussian Splats, and tools like Volinga and Unreal Engine are transforming virtual production with realistic, efficient workflows.

Form Studios Launches New Virtual Production Studio in Atlanta
Form Studios announces the opening of its newest facility in Atlanta, Georgia — a major milestone powered by partnerships with Rise Studios, Unilumin, OptiTrack, ZEISS, and RED.

Form Studios Transitions to New Leadership, Ushering in a New Era of Growth
Form Studios launches as an independent company under new leadership, expanding its creative services and pushing the boundaries of virtual production.

Inside the Elevator: How Form Studios Recreated the Opening Scene of Severance Season 2 with Virtual Production
When the opening shot of Severance Season 2 premiered, we asked: could we recreate that shot using our LED volume, Unreal Engine, and cinema robot? So we did.
