Virtual production
Modern Warfare 4
Activision · Nintendo
LED virtual production and motion control at our Los Angeles stage with Cinedept, for director David M. Gil and agency Aspect.
Behind the production →We help agencies, production companies, and game teams create commercials, cinematics, and character performances — from planning and capture through finished delivery.
Selected work
Virtual production
Activision · Nintendo
LED virtual production and motion control at our Los Angeles stage with Cinedept, for director David M. Gil and agency Aspect.
Behind the production →Performance capture & cinematics
Form Studios × FACEGOOD
Body, hand, and facial capture through MetaHuman animation, cinematography, and compositing. Created in partnership with FACEGOOD.
From capture to final frame →Cinema robotics
AKAI
Precision camera moves triggered by the performer’s beat. Motion-control production with creative agency REMEDY.
Explore motion control →The studio
Bring us your brief, your shot list, or the part of a production that needs a specialist. Our team connects virtual production, cinema robotics, performance capture, and animation around the work you need to deliver.

Stage selection, virtual environments, capture, and technical production for your crew and creative brief.
Discuss a production →Body and facial capture, cleanup, and retargeting. Define the character rig and delivery requirements with our team.
Plan a capture session →Pre-production, animation, lighting, rendering, and finishing for a trailer, cutscene, or original film.
Talk through your cinematic →Capabilities

Any location, any season, any forecast — captured in camera on the volume.

Repeatable, frame-accurate camera moves — synced to the volume and the beat.

Body, hand, and facial performance, with live character review and animation delivery scoped to your project.

Trailers and story moments built in Unreal Engine, capture through final render.
Case study — Cox Communications
A Cox retail floor rebuilt on our Atlanta volume — open, lit, and fully stocked — while every real location stayed open for business. Captured in camera, no compositing.
Case study — CAT
A brand film spanning twelve distinct worlds — every one designed by our in-house virtual art department, captured on the volume with motion-control camera moves. One production schedule, no company moves.
Stages

Georgia
LED Volume · Cinema Robot · Cyc + Green Screen · 5,000+ sq ft
Tour the stage →
Georgia
LED Volume · Cinema Robot · OptiTrack MoCap · Motion Control
Tour the stage →
California
Unilumin LED Volume · OptiTrack MoCap · Motion Control · 6,000 sq ft
Tour the stage →How we work together
01
Creative brief, script breakdown, budget alignment, stage selection.
02
We plan shots, prepare environments and characters, and review the creative and technical requirements before production.
03
Virtual production, motion control, or performance capture, with the right specialists supporting the shoot and reviewing the results.
04
Capture data, animation, or finished footage, prepared to the formats and finishing scope agreed for your project.
On YouTube
Virtual Production InsiderOur channel on how virtual production actually gets made — breakdowns, stage walkthroughs, and the honest economics.
Watch the latest →Sister company
formvolumes.comBuilding an LED studio of your own? Form Volumes installs the same walls, render stack, and camera tracking we run on our stages.
Talk to Form Volumes →Common questions
Virtual production replaces locations and green screens with real-time environments displayed on LED walls. The environment reacts to the camera — parallax, lighting, reflections — so what you see through the lens is the final shot, captured in camera. It's how productions shoot anywhere in the world without leaving the stage.